Neopets Krawps is the pride for people who love making bets.
Start off the game by placing a bet on the bilge line. In order to do so, you will have to click on it few times so you can manage to get some chip placed down. The number of these chips depends on when you start playing. You will have to roll a dice to get a number. Of course, not all numbers are the same. Number 2, 3 and 12 will make you lose the bet you’ve entered, meaning that your Neopoints will be lost. Getting a 7 or a 11 will make you get a free bet. Lastly, number 4, 5, 6, 8, 9 and 10 will result in a skull appearing on the top board. Whenever you start out a skull number, you will have to actually roll it once again (this is before you receive a 7 when you roll) to get the victory. Don’t get excited if you get a 7 in your first round, though, because you will lose. A skull number is good if you get it, because it will award you with 2 times your bet. Other bets can also be made, so the game is not limited to those who have been mentioned.
You will be able to get additional chips added to your bilge line bet. All you will have to do is to roll two times the skull numbers.
There is also the Anchor mode, which is risky. You will not need a skull number set in order to bet on the Anchor. Everything will depend on the next roll number.
If you get a 2 or a 12 you will win two times your bet. If you get a 3, 4, 9, 10 or 11, you will win your bet, which means it is a free bet. Getting a 5, 6, 7 or 8 will make you lose your bet and therefore, your Neopoints. Note that Krawk Hi and Lo Bets will only last for 1 turn. 12 on the second turn will be required to win against the Hi and a 2 on the next turn will be required to beat Lo. It is very rare to get them, though, so play at your own risk.
Finally, you should know that Ardway bets will last much more longer than you think (meaning more than a single turn). You will have to roll the dice and get what is shown on the board. Good luck.