Neopets Ruins Rampage

Neopets Ruins Rampage is a game that is in the Lost Desert which is overtaken by the sand. Neopets Ruins Rampage will give you the opportunity to play on the Desert by controlling two thieves, and to rob the place in the most effective way possible.

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Gameplay

If you’ve already played Grand Theft Ummagine, than Neopets Ruins Rampage should be no different for you. There, you will be able to control the thieves by pressing the arrow keys that are located on your keyboard.

Your main objective will consist of finding the Golden Scorchstone that is hidden somewhere, but for that you will have to escape the ruins with it and to leave back home. However, it is not that easy. If you’re also looking to get the maximum score possible, you will have to collect all the coins, that can be made in gold or in silver that can be found in the ruins. There will be also traps to be found, which can take some of your health, or even to the point of taking away a life from you. These traps are often really annoying, so you will have to be patient there. For example, during Neopets Ruins Rampage, there are also spikes that have to be dodged.

Items

During the game, there are items that will grant you points. Below is a short description of them along with how many points they will award you to help you get a better idea about the game.

The Silver coins will be worth 25 points and the golden coins are worth 50 points. These can be grabbed in the game, while you play. The more you grab them, the more your chance and the better your score.

Mummified Neggs are what comes next. They will give you a total of 50 points added to your health, which means half of your health bar will be restored because you will usually start at 100 points.

There is a trap that is grey, which will do 25 damage to you if it hits you. This one will launch arrow keys and you will have to escape them.

The flame trap will do 25 damage to you, which can be also dodged by walking over it when the flames are off.

There are also bouncing fireballs that will come your way. They are easy to avoid, but if they touch you, you will lose a total of 50 health points.

The Scarabugs are what will walk on the street. If they damage you, you will be losing a total of 25 HP.

Lastly, there are Scorchio Mummies that will be walking back and forth in straight lines. If they are able to hit you, a total of 50 HP will be taken from you.

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Score & Points

During the game of Neopets Ruins Rampage, you will have to collect treasures and coins that can give you extra points. Once you get the Golden Scorchstone, which will grant you a total of 150 points, your total will then become 850. Note that 850 points is the maximum possible score, which can not be beaten. If you’re going after the golden trophy, you will be able to be one of the 100 top on the high score table, and you will be awarded with one if your score is 850.

Neopets Ruins Rampage Strategy & Cheats

As a good strategy, you will want to press the arrow keys to the direction that your already going to, in order to stop. Always watch out for traps to make sure you don’t lose a lot of your health, and make sure that you collect the Mummified Neggs that can be found on the game to earn an HP heal. Below we have provided a short guide for each level, so that you can earn the maximum amount of points once you complete them all, which means 850.

For the first step, simply try to go away from the switch, then go back to the last one so that you can dodge the arrows and finish the level.

For the second step, it is exactly the same as the first one.

For the third step, collect the gold coin you will see there if you haven’t done that before on the previous levels, then go all the way through the door you will see that is located on the bottom of the screen. Always dodge the Scarabug.

For the fourth step, you will have to escape the bouncing fireballs that will be intimidating. You should be able to finish the round without too much trouble though, by simply grabbing the Negg to get extra points and by leaving through the door at the right of the screen.

Step 5: On that level, you will have to wait a bit until the fire you see there goes down. After that, you will notice that there is a Mummified Negg that is near the door from where you first entered the level. This one will have its spikes shown up, so you will have to avoid it at any cost. Come back close to the door and at the right of the screen and from there you will be able to successfully exit.

Step 6: Start the level by having a step to the left so that you can lower some spikes after. After that go back to the door you first entered from and it should end the current step.

Step 7: Once you’ve completed step 6, go back to the room and avoid traps that will be encountered on the way. After that leave through the door that is located at the bottom of the screen.

Step 8: For the eighth step, simply start by crossing the fires and by collecting the coin you will find to boost up your point count. After that, go to the door on the left side of the map to complete it.

Step 9: Start off by crossing the second first so that you can grab the coin, then walk to the lower spikes so that you don’t lose a life. Once this is done, go through the door that is next to the switch quickly, so that the spikes won’t raise and hurt you, thus removing a life from your total count.

Step 10: You will have to step on the two switches you will find there. They are easy to locate, though, as there will be smiley faces on them. Once this is done, quickly grab the golden coin to get 50 points, then leave by the door that is at the bottom of the screen. You will need some speed there, as you will have to leave quickly to enter the next room.

Step 11: On that part, you will notice that there is a door room but that there is an arrow trap. Dodge them as fast as you can, dodge the mummy, grab the coin and go on the smiley switch all the way to the door that is located on the right side of the screen.

Step 12: Start off by stepping on the smiley switch, and after that leave through the door that was used by you to enter the room.

Step 13: You will have to return back to the room by avoiding the traps so that you don’t lose of your HP. On your path, you will find health boosters that you should be grabbing in order to fulfill your health, if you need it. Then, go to the door that is on the bottom of the map and when the spikes are on the ground, so that you don’t get hurt.

Step 14: Notice that on that room there will be many hidden spikes and hidden traps. For that reason, you will have to be very cautious and to move slowly in case anything has to happen. Go to the door at the bottom of the screen to finish the current step.

Step 15: Of course, you will find a Golden Scorchstone that you will want to grab. However, it will not be possible from the place you are. Take a step that can be on the switches in order to return back to the last room and then it will be easier to cross than the last time.

Step 16: Whenever you see that the blocking spikes are lowered, you will have to go on the green path so that you can leave the room by the door located at the top of the screen.

Step 17: Go on the door that is on the top of the screen, but make sure that you avoid the traps that can be hard to come across.

Step 18: On that part of the game, there will be many arrows. Your objective will be to leave from the door at the right of the screen. Dodge the arrows so that you don’t get hurt and don’t lose a life, then leave from the right, from the door.

Step 19: Start off by crossing the fire vents that are located between the door you’ve came through. From there, you will be able to leave through the other door located next to it by making sure an arrow doesn’t hit you.

Step 20: Start by collecting the three coins you will find there, to raise your current count and always avoid the skull market switches, because they will prevent you from grabbing additional coins. You do not want to fall back in points. After that, step on the smiley switch you will find there and continue your pass through the door that is located at the right of the screen. Be fast though, because there will be fireballs that are coming your way and you don’t want to lose lives.

Step 21: There, you will have to be a little careful because directly after you, you will be able to notice that there is a switch. Your objective there will be to go through the door that is on the left side on the screen. It can be tricky, though, so you will have to be careful.

Step 22: From there, you will be able to continue to the next door you will encounter. However, there will be some dodgings to do as there will be flying arrows coming your way. Dodge them, then leave.

Step 23: Just like in the other room, you will have to go to the next room but some cautions will have to be done for the next one.

Step 24: Once you’re there, quickly move to the smiley switch by dodging the arrow trap. From there you will be able to go all the way to the door that is located at the left side of the screen.

Step 25: There, you will find a switch along with a Negg if your health is under 100 points. You will have to take a total of 50 damage, but good news is that you won’t be coming back from there afterward. Go back to the door you came from so that you can head to the Golden Scorchstone.

Step 26: Go through the first room, then go to the next ones. On the fifth one, there will be a path with many fireballs coming from it. Dodge them and leave the room. Make sure that you collect a Mummified Negg there because there will be damage being done. Go from the door that is located at the top of the room, and get ready because there will be more arrows. Dodge them when you can.

Step 27: For the first room, you will have to stand on the path that has an arrow near it. For that reason, you will have to quickly move to the left side of the screen. Once this is done, go through the door that is on the left, then from there you will have to go to the lower left. There will be a third room from which you will have to switch in your path. After that, follow the path you will see there and go to the next room to earn the Golden Scorchstone for a total of 150 points added to your total count.

Step 28: There, you will have to make a step on switch that has the spikes blocking the Scorchstone. You will not be able to grab it from there, though, so you will have to keep moving.

Step 29: On that part, you will have to follow the path you will see there to go to the compelte right of the current room. Then, go on the door that is on the top, then the one that leads to the third. From there, you will have to leave from the bottom door.

Step 30: Start by stepping on the switch you will see there if it wasn’t already done, then continue to the bottom left of the screen to exit through the door you will encounter and find there.

Step 31: Start by collecting the golden coins you will see there, and ten the Golden Scorchstone. You will have to prepare there.

Step 32: For the first room, you will have to wait for the path to be empty of the passing fireballs (you will have to dodge them), after that  you will have to leave through the door that is located on the right side of the map. Then, for the next 2 rooms, keep going to the left doors but there will be traps that you will have to avoid. For the last room you will see, go through the door you will find there.

Step 33: Just like in the previous room, making sure the coming arrow doesn’t hurt you and then navigate on the traps so that you are able to leave from the door that is on the bottom of the screen.

Step 34: You will have to dodge the switches and go to the right side of the screen, so that you can leave from the door you will encounter there.

Step 35: Collect the coin you will find there, then proceed to leave from the door that is close to it.

Step 36: There, you will be able to find a room that is somewhat dangerous, so you will have to be careful. Start by collecting the coin that will be present, then by proceeding to dodge the arrows. Keep going to the switch that is located on the top of the room. Once you step on it, leave through the door that is located on the right of the screen to proceed to the last part of the game.

Step 37: Finally, there will be flying arrows and traps. There will also be wandering Scarabug. It is not a reason to let every thing down as this is officially the last step you will have to take. Go grab the coin and keep in mind that there are many traps. Go to the last door and exit so that you can successfully finish the game. You should have 850 then, and be eligible for the golden trophy. Have fun.

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Neopets Faerie Caves II

Neopets Faerie Caves II is a nice and funny game where you will have to setup your own strategy to win all 18 levels of the caves. This game is located in Faerieland and you will be controlling a character and you will be left with no the game itself to finish. Neopets Faerie Caves II will give you the opportunity to boost up your brain memory by focusing on the game, and on asking yourself how it is possible for you to complete it without losing a life and while earned the maximum amount of possible points.

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Gameplay

During the game of Neopets Faerie Caves II, you will be given a mission on each round, and it is about going through all the map to unlock the locked door, from where you will be able to exit the cave and to go to the next one. You will have to use the arrow keys that are located on your keyboard to move through the map and you will have to earn points while grabbing stuff that boost your total score. You will have to look for the purple key that is essential and a requirement to unlock the door that brings you to the next cave. Many things will be obstacles through the game and you will have to encounter them in order to succeed.

Below is a list to tells you what are obstacles and what are their effects to help you get a better idea of the game itself.

The Blue Ballon: This ballon will on the game and you will be able to move it by pushing it around. You will have to be careful though, because if you push through the fake direction, there is no turning back and you can fail the level just because of that. Same thing applies for the grey balloon.

Solid Tiles: these coloured tiles that are found in almost any round can be destroyed by using dynamite that will be described shortly after. Non-solid tiles will be rainbow coloured with many dots on them and from there you will be able to go through.

The Red Dynamite is what you can make explode by bringing a wood of fire and it will do a lot of splash damage, so you will have to go far from it once you hit it.

The Green Dynamite is activated by the same way but it will be less brutal, meaning the splash damage will be less so even if you stand next to it, but not too close, it won’t hurt you.

The Keys are what you will need in order to open up treasure chests and the doors. The key for the door is not the same key that is needed to open up the chest, though, and they will be different.

The Pad is another thing that is found in the game. It is a circle that is purple and green coloured. You will be able to open gates with it and from there you will be able to achieve the levels by being able to pass through freshly opened gates.

There will be traps that are there to kill you, which you will have to avoid if you don’t want to lose lives, and therefore the game.

Score & Points

For the scoring, all you will have to do is to grab the gems and from there you will be able to earn up points. There is no timer, meaning you can take your time to think. At the end we will provide a guide for each level so that you can have an easier time completing them. A maximum score of 1520 points can be obtained if you master all of the levels and grab all the obtainable gems through the levels (at one point there will be a gem locked that you will not be able to take).

Below you will find a small text describing what is the maximum score you will be able to obtain and what is the total score that will be yours upon successful completion of the level.

Level 1: For this level, the maximum points you will be able to take from the game is a total of 75, and your total score will become 75.

Level 2: For this level, the maximum points you will be able to take from the game is a total of 100, and your total score will become 175.

Level 3: For this level, the maximum points you will be able to take from the game is a total of 70, and your total score will become 245.

Level 4: For this level, the maximum points you will be able to take from the game is a total of 80, and your total score will become 325.

Level 5: For this level, the maximum points you will be able to take from the game is a total of 45, and your total score will become 370.

Level 6: For this level, the maximum points you will be able to take from the game is a total of 70, and your total score will become 440.

Level 7: For this level, the maximum points you will be able to take from the game is a total of 65, and your total score will become 505.

Level 8: For this level, the maximum points you will be able to take from the game is a total of 70, and your total score will become 575.

Level 9: For this level, the maximum points you will be able to take from the game is a total of 90, and your total score will become 665.

Level 10: For this level, the maximum points you will be able to take from the game is a total of 60, and your total score will become 725.

Level 11: For this level, the maximum points you will be able to take from the game is a total of 70, and your total score will become 795.

Level 12: For this level, the maximum points you will be able to take from the game is a total of 55, and your total score will become 850.

Level 13: For this level, the maximum points you will be able to take from the game is a total of 105, and your total score will become 955.

Level 14: For this level, the maximum points you will be able to take from the game is a total of 40, and your total score will become 995.

Level 15: For this level, the maximum points you will be able to take from the game is a total of 55, and your total score will become 1050.

Level 16: For this level, the maximum points you will be able to take from the game is a total of 120, and your total score will become 1170.

Level 17: For this level, the maximum points you will be able to take from the game is a total of 220, and your total score will become 1390.

Level 18: For this level, the maximum points you will be able to take from the game is a total of 35, and your total score will become 1425

Level 19: For this level, the maximum points you will be able to take from the game is a total of 95, and your total score will become 1520.

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Neopets Faerie Caves II Strategy & Cheats

Fortunately, even though this game will require a lot of strategy, we have done every level and we will be able to provide tips on how to finish every level with the maximum amount of possible points. Below is the guide and if you read it carefully, you should be able to get 1520 to get the golden trophy. Note that a score of 1520 is the maximum possible, and if you manage to get it and to appear on the top 100 people on the High Score Table, you will be rewarded with a golden trophy for Neopets Faerie Caves II.

Level 1: For the first first level, you will start in the middle. From there you should get out and go all the way down to grab the key. After that go at the top and take the flaming wood and push the white rock on the round so that it will open the door. When this is done go set the Red Dynamite on the middle of the screen on far and go away from it. When it explodes, grab the other key but do not exit the door. Go take the two treasure chests then go to the top left where the fire stick is located then go get the gems. Get the other gems because you can then exit the game by the door.

Level 2: During this level, you will start up just behind a treasure chest that is located near the exit door. go to the left, then up and up again after you grab the red gem. After that go to the right and push the rock to the red circle. Once it is done, go grab the key and the fire stick but be careful there. There is a red balloon that if it touches you, will take you a life. Directly go down then to the left so that the balloon can go to the top of the screen. Now don’t touch the red dynamite near the gems yet, otherwise you will fail the level. Touch the lower dynamite on the bottom of the screen to make all of them explode. Get the key and the second fire stick. From there you can go back to touch the Red Dynamite and from there you will be able to grab the gems once it explodes. Make sure that you stay far from it because it will take a life from you. Go to the left again and grab the treasure chest, second key, the two remaining treasure chest and you can return to the middle to exit the level.

Level 3: When you will start this level, you will be on the top right. Don’t go down yet or push the green balloon. Instead, go to the bottom at your left and then go grab the fire stick and the key. Be careful because there is a trap. You will have to be quick otherwise you will lose a life. When you get them, go back down and go take the key that is on the red dynamite from the top. If you don’t go from the top, you will be locked. When the dynamite is about to explode, stay far from it and it will open the path. After that, go all the way up and push the green balloon, take the treasure chest, and go down to get the stuff. From there you can go all the way to the green dynamite and once it explodes, you will be able to grab the green gem and exit the door while grabbing the treasure chest that is on your path.

Level 4: This level is a little tricky, so you will have to be careful. You will start at the top left of the screen. From there, push one time the right arrow key, go up to grab the green gem, back down with the DOWN arrow key and so on until the last one. When you’ve done these but there is the last one remaining, simply push the grey balloon once you grab the gem and don’t go down again for later. Go down to the middle and pass through the path above the yellow balloons. From there you will be able to grab the key on the top, then to go down to grab the green gem. After that, head to the fire stick and put the Green Dynamite on flame. Once it explodes go grab the treasure chest and go get the green gems on the middle of the screen. Go all the way down to grab the last remaining fire stick and go put the Red Dynamite on fire to make it explode. Be careful to not put the Green Dynamite on fire, because you will have to restart the level then. After that you can exit (you should have the last key by then).

Level 5: Start the level by grabbing the two blue gems and then go down (don’t grab the treasure chest because you should not have grabbed the key) and then head to the left. From there, go grab the key at the bottom left of the screen and go back up again. Make sure that the blue rock falls on the key to open up the door, then from there you will be able to go back and take the first path to grab the key and then to exit by entering the door.

Level 6: Go to the left then head down to grab the blue gem. From there you will be able to continue your path and then start walking diagonally. Go to the top and grab the blue gem, go past the two balloons can take the three keys. Go back down to take the treasure chests and the flame stick. Grab the last gems and then the last key. When the green Dynamite is about to explode, stay a square far from it. Then, enter the door to exit the current level.

Level 7: On this game, you will spawn on the bottom right side of the screen. Grab the flame stick and make sure to put on flame the dynamite on the right side. When it explodes, go grab the gem, the key and the flame stick. Make sure to not put on fire the Green Dynamite that you will find there. Instead go back, then to the top. Grab the second fire stick and put on fire the second Dynamite. Grab the gem while you’re heading to the top, grab the second flame stick and go put on fire the green dynamite you will encounter. When it explodes, grab the gem and keep going down to take the other flame stick. Make sure to not touch the green dynamite that is near it. Instead, head to the right, grab the gem, make sure that the dynamite explodes, grab the gem on the bottom mid of the screen then go get the last two gems at the top and exit by entering the door.

Level 8: You will start this level in the middle. Go all the way to the right, then go to the top to grab the three red gems. Head back down and go to the left, then to the top, then all the way down. Put on fire the green dynamite and take the other stick. Put on fire the other green dynamite to grab the last key. While going back to the absolute left, then to the absolute top, before going to the top make sure you push the red boulder on the red circle and to grab the red gem. From there you will be able to take the two treasure chest and exit through the door.

Level 9: This level is fun because you have a lot of space. Start off by going to the absolute left to grab the gem, then head to the top to take the fire stick and then the key. After that , go put the green gem that is near the door on fire to successfully grab the gems. Go to the right and take the flame stick plus the key, and then you will be able to grab the two treasure chests on the ground and the last key. After that, exit through the door and the level will be done.

Level 10: Start the level by going  to the right to grab the key, go back, go further down and grab the flame stick along with the green gem. Go up and grab all the remaining gems. After that you will want to put the red dynamite that is located on the top of the screen on fire. Once this is done, take the chest and push the rock so that you can head down and grab the last treasure chest, along with the door key. From there you will be able to finish the current round.

Level 11: This round is quite difficult. You will spawn in the middle. Go to the absolute right, put the lower red dynamite on fire and go away until it explodes. After that, go and grab the key that is on the balloon, down the screen. Go and grab the blue gem, the second blue gem, the third blue gem then go top the top left of the screen. There is a hidden button. After it is discovered, push the blue balloon on it to make it open and go grab the key. Then, go back down and grab the three treasure chests plus the key. When this is done, you will be able to complete the current round by exiting the door.

Level 12: Start by going all the way down and by taking the flaming stick on your path. Go to the absolute left then go to the absolute top to grab the key. When you have it, return forward until you’re on the level of the Red Dynamite. Go put it on fire and run away until it explodes. Take the treasure chest, but don’t grab the key yet. Instead go grab the two blue gems and the fire stick and make sure you don’t get trapped (otherwise you’ll lose a life). Now it is time to grab the last key, to grab the treasure chest and the key behind it. From there you will be able to complete the level by going through the exit door.

Level 13: This level is complicated because there is a lot of turning back that has to be done. Start off by going diagonally to the bottom left to grab the gem. After that go get the set of gems that are on the other side of the “wall” then go put the green dynamite on fire. Go backward, down then grab the other flaming stick. From there you will be able to go put on fire the green dynamite that is on the absolute left of the mid screen. When this is done, move quickly so that the boulder will be on the circle to open up the door for you. Go grab the remaining flame sticks and the gem. Go to the right and take the treasure chest plus the key, then head all the way down to take the blue gem. Once this is done, all what will be left is to exit through the door.

Level 14: When you spawn, you will notice that there is a red rock at your left. Push it and then go to the top to grab the flame stick. Head to the left, put the green dynamite on fire and go push the balloon that is on the top right. After that, head to the absolute left, go down to take the flaming stick and put the green dynamite on fire. Head down to grab the other red gem. You should be still heading down by then, push the red rock to the red circle and go backward to the absolute bottom of the map. Go to the right, then all the way up to take the other red gem. When this is done, go to the absolute bottom, and go to the right to push the rock and to grab the flame stick. Before you exit, go to the right and grab the remaining stuff and then you will be able to complete the current level.

Level 15: You will start the level on the top left of the screen. Go to the right, go down and then go push the rock until it falls down. Put the green dynamite on fire and head to the second one that is located on the left. After that go down and push the rock. You should then be able to grab the gem and the key that you will found there. Go grab the flame stick that is on the absolute right, then go backward to the mid top and go to the right. Be careful because there are traps in the wall. After that, go down to grab the other flame stick, the second one, then grab the treasure chest and go to the top to grab the remaining key and by setting the green dynamite on fire. When this is done, grab the other treasure chest that is near the red dynamite and put that dynamite on fire. Move because you will have to let the balloon to go to the top. Go on the other side and finish the game by exiting through the door.

Level 16: You will be able to start the game by going to the right and grabbing the game key you will find there. After that go take the flaming stick and the green gem, and then the second one. Put the dynamites, both at the same time on fire, then once they explode go take the other key after making sure that the other red dynamite explodes. Head down and go grab the green gem on the center of the screen. After successfully grabbing the flame stick and setting the red dynamite on fire, get the other key and put the red dynamite on the absolute left on fire, so that you are able to take the gem you will find there. Go down and take the key that leads to the treasure chest. Go backward, upward, to the left and take the second chest then finish the green by grabbing the last gem and by exiting.

Level 17: Start off the level by grabbing the key on your right and by going down to get the treasure chest. After that, go back and take the blue gem. Go to the top, go to the right and take all of the blue gems but don’t grab the flaming stick yet. Go to the absolute right, grab the key, the treasure chest then the second key that is under it, then go get the third and fourth key along with the blue gem. Keep going down and take the other key and the blue gem then keep advancing. Once you’re at the bottom of the map, go to the left to grab the two gems, then head to the left and then get the last remaining gem on this spot. Get the key, go to the left to grab the other keys and the treasure chests. From there you will be able to finish up by grabbing the remaining chest on the absolute left, then go backward to the exit door.

Level 18: This level is very easy. Go to the right, past the open door to grab the flaming stick next to the treasure chest. Go back and put the first green dynamite you will find (bottom). Go away, once it explodes go down and head to the right to grab the key. Go to the top and get the key, then return to exit the door.

Level 19: For the last level, you will have to know that every time you moves, you will not be able to go backward. Go grab the key, a little down, then go to the right, go down, then go left and then down to grab the key on the absolute bottom. Go to the right, up past the two traps and grab the flaming stick. Go push to white rock TO THE LEFT (not to the right), then go down until you are able to “touch the boulder”, then go to the right all the way up to grab the purple gem, the two treasure chests and the key. Go to the absolute right to grab the flaming stick, then head down to grab the key and the three gems. Grab the treasure chest while going to the absolute bottom, then head to the right to grab the purple gem. Go get the last key on the top and then the treasure chest. Finish the game by taking the last purple gem and by exiting through the exit door. Congratulations, you have finished the game and if you’ve done is well, then you should have 1520 points and you should be eligible for the golden trophy if you’re on the top 100 on the high score table.

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Neopets Eye of the Storm

Neopets Eye of the Storm is a game that will require some of your brain strength to determine the specific tile you’re looking for. Do not think that it is a hard game, because once it is successfully understood, you will be able to complete levels in no time. Neopets Eye of the Storm will also give you the opportunity to have lots of fun by playing a puzzle game that is one of the best of all Neopets.

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Tiles

During the game of Neopets Eye of the Storm, a total of 240 tile will be available for you to find the main treasure from. You may think it is a lot, but you should not worry because every time you will click on a fake tile, you will be given advice and tips on where the treasure will found on. Below is a list of tiles that you will come across during the game, and it is recommended that you read it to get a clear and better idea of the game.

The blue tile with a boat on it is one of the tiles you will be encountering during the game. If you happen to find it, you will be able to be victorious and this is the “treasure” that you are looking for. In the first levels, you will be able to find this tile quite easily, but as the game progress, it will get harder and harder.

Another tiles is the desert one with a desert Neopet on it. It is the lost soul that everyone was searching for. It will be pointing down.

There is a tile with a green Scorchio, Shumi that will be holding the position on the Cyodrakes Gaze. He will indicate the position of the boat with his small finger. He will be pointing towards the left side of the screen.

Linae is the pink Kougra that can be found on the game of Kou-Jong, she will point out to the top and from there you will have an easier time finding the ship.

Bonju in the chef who shoved Hoban, he will be directing you to the right side of the screen with his little finger.

The Cannon means that you will be able to blow up a total of four adjacent tiles that will not be flipped back over, for your own advantage.

If you find a treasure loot tile, you will be extremely lucky because it will give you a total of 20 extra points added to your total count. However, you will not be able to infinitely click on it to earn points. It will then flip back to become a normal tile.

The Blue tile with a storm on it is similar to the cannon tile but this time it will flip four adjacent tiles, and then it will flip back to become a normal tile just like the other one.

The blue background and the brown background are normal tiles and will not do anything.

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Modes

During the game of Neopets Eye of the Storm, a total of three modes will be presented to you for you to play on. The first one is the Normal mode, the second is timed mode, the third is Zen mode. The Zen mode will give you the opportunity to play and learn more about the game, however it will not give you points. The Normal Mode will contain a total of 20 levels where you will have a total of 20 seconds, also, in each one of them. There if you are not able to find the Gaze for the 20 levels, the game will not be completed. What you want to do is to spend the less amount of time possible. As for the timed mode, you will have a total of 200 seconds, which are about 3 minutes and 20 seconds to complete the most levels you can. This is perfect for people who are confident, and are looking for a trophy simply because if it takes them 10 seconds to complete a level, then it will be reduced from the 3 minutes 20 seconds and they will be able to get as many points as they want.

If you start a game in Normal Mode, of course, as previously said, you will be facing a total of 20 levels. At the start of them, there will be a bonus on the bottom of the map that will be starting at 105. Each time you will click on a crew member, the tile will make that the bonus will go down by 6. In other words, you will want to click on the least amount of tiles possible.

If you clicked on Extended View, then your bonus will be taken down by 10 points every time you click on a tile. Brief Mode is the best because you will waste the minimum amount of points during that level.

Each level compelted will award you with 50 bonus points, and the regular bonus that will match the remaining points of the timer.

Your speed and the number of times you click on tiles will determine your score. If you’re going after a super high score or after a trophy, it is recommended the you click, by using your brain, on the least amount of tiles possible. Also, note that you will have to go in the quickest possible way because you will want to spend the minimum amount of time, to earn extra bonus.

If you score from zero to 800 points, you will earn the rank of Meagre. Having a score of 801 to 1600 will earn you the title of Good. Great will be given to you if you score between 1601 points and 3200 points and, lastly, Excellent ranking is awarded upon achieving a score of 3201 or more.

Neopets Eye of the Storm Strategy & Cheats

When you are playing Neopets Eye of the Storm, you will have to setup a strategy to spend the minimum amount of time, and to click on the least possible tiles. Always keep Brief View in normal mode because you will waste 7 points per tile click instead of 10 if it is extended view.

When you click on a tile, be careful to look clearly at the symbols you are given. The tiles previously mentioned will appear and you will have to consider them to find the boat (that is your main objective). You will want to click on four different spots then to analyses the screen to know where it is. Some tiles will obviously not contain the boat because of the previous tips given by the tiles. If people managed to be on the high score table, you will be able to do it too. All you will have to do is play for a while and you will see that your skills have raised. Good luck and don’t forget to have fun.

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Neopets Scarab 21

Welcome to Scarab 21, a strategic card game that will put your counting skills and decision-making to the test! In this guide, you’ll learn the ins and outs of the game, including how to score high and optimize your play.

Game Overview

Objective:
The goal of Scarab 21 is to play the current face-up card into one of five columns so that the sum of the column equals 21. Successfully clearing a column allows you to continue playing and aims to accumulate as many points as possible.

Getting Started

  1. Launch the Game:
    Click the Start button on the game page to begin your adventure in Scarab 21.
  2. Understand the Game Board:
    The left side of the game board consists of three sections:
    • Game Stats: Displays your current score and overall game records.
    • Scoring Chart: Provides payoff information for various combinations of cards.
    • Card Deck Information: Shows the current face-up card and the remaining cards in the deck.

How to Play

  1. Playing Cards:
    You can place the current face-up card into one of the five columns as long as the sum of that column does not exceed 21. If you manage to achieve a sum of exactly 21, that column is cleared, and you can play again.
  2. End of Game:
    The game ends when you cannot place the current card in any column. For example, if the current card is a King and all column sums exceed 11, you cannot play the King, resulting in game over.
  3. Collect Points:
    Once the game ends, click the “Collect Points” link to update your total scores and records.

Scoring Bonuses

To maximize your score, be on the lookout for the following bonuses:

  • Jack and Ace of Spades: 50 points
  • Two Black Jacks in a Row: 50 points
  • Straight (total columns in any order): (16, 17, 18, 19, 20) = 100 points
  • Five of a Kind: Five cards of the same face value = 100 points
  • Full House: Three 5’s and two 3’s or three 3’s and two 6’s = 200 points

Maximizing Your 21s

The best strategies for achieving the maximum number of 21s involve utilizing combinations effectively:

  • 4 Aces + 10: Creates 4 sets of 21 (8 cards used)
  • 11 + 10: Allows for 12 sets of 21 (36 cards used). Here, the 11 can be made with combinations like 2 + 9, 3 + 8, etc.
  • 6, 7, 8: Yields 1 set of 21 (3 cards used).
  • 3, 4, 5, 9: Gives you another set of 21 (4 cards used).

Tips for High Scores

  1. Focus on Clearing Columns:
    Prioritize clearing columns over attempting to collect bonus points. The more columns you clear, the more opportunities you have to play.
  2. Follow the Maximum 21s Strategy:
    Keep track of the maximum number of 21s you can achieve with the cards in hand. This will help you strategize your moves effectively.
  3. Be Flexible with Bonuses:
    While bonuses can be great, don’t chase them at the expense of clearing the deck. Sometimes you need to take what’s available instead of going out of your way for a specific bonus.
  4. Plan Ahead:
    Always think about your next move and how it will impact future plays. Consider how the cards you place will affect the remaining cards in your deck.
  5. Practice Makes Perfect:
    The more you play Scarab 21, the better you will understand the card combinations and how to maneuver effectively.

Conclusion

Scarab 21 is an exciting card game that combines strategy with a bit of luck. By mastering the gameplay mechanics and applying the strategies outlined in this guide, you’ll be well on your way to achieving high scores and enjoying the thrill of the game. So shuffle up, keep those columns in check, and aim for 21!

Frequently Asked Questions

Q: Can I play Scarab 21 against other players?
A: Scarab 21 is designed as a single-player experience against the game’s AI.

Q: Are there any rewards for achieving high scores?
A: Yes! High scores can earn you Neopoints and increase your overall standing in Neopets.

Q: What should I do if I run out of moves?
A: If you cannot play your current card, the game ends. Be sure to use your cards wisely to keep the game going!

Neopets Extreme Herder 2

Neopets Extreme Herder 2 is a nice game that is the advanced version of Neopets Extreme Herder that is all about to control Samrin and bring the petpets to their pen before Balthazar grabs and eats them. Neopets Extreme Herder 2 will give you the chance to practice your speed skills and fast thinking because you will have to fool Balthazar in order to succeed at bringing the petpets back to safety. Will you be able to take this responsibilty?

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Gameplay

During the game of Neopets Extreme Herder 2, you will have to use the arrow keys that are located on your keyboard to bring the petpets back to their pen and to dodge Balthazar. During every level, you the number of petpets you will have to bring will increase, simply because the more you progress the harder the levels will become. You will have, as a main objective, to run to each spot of the screen to grab all of the petpets and to bring them back to safety. To grab them, simply use the arrow keys to go on them. You will also be able to use the space bar to release a petpet if you feel that another one needs help first, because Balthazar is chasing and is a treat to him.

Four “teleporters” will be found on the game. The first one is on the left side of the screen, the second one is on the right, third is on top and the last one is at the bottom of the screen. These will help you taking shortcuts when you are bringing petpets back to their pen. If, for example you are down the map and Balthazar is at the top, about to eat a petpet, simply hold the down arrow key and you will come from the top in no time. After that, you will be successfully able to take the petpet in danger and to release it in their pen the safest way. Balthazar will, however, not be able to use the tunnel, so you can use them for your own advantage.

Also, while you play, you will notice that there are some obstacles in your path to give you a harder time achieving the mission. They are there to bother you and you will have to counter them. The gates of the pen will not be always four, same thing for the teleporters. The more you progress, the less teleporters there will be until there is none. After that will come the time for the gates to disappear, because the game will get harder. Shortly after there will be a small guide giving you an idea about how many gates and teleporters can be found in each level of the game.

Levels

During the game, a total of 14 levels will be available for you to play on, but they are not necessarily easy. In fact, the first ones will contain a small amount of petpets, obstacles, teleporters, etc, but after the the game gets harder. Below is a small guide that will give you a better idea of Neopets Extreme Herder 2 because it will indicate how many gates, teleporters, petpets and obstacles can be found in X level.

Level 1: During that level, there will be a total of 4 gates, 4 teleporters, 4 petpets and 0 obstacles.

Level 2: During that level, there will be a total of 4 gates, 4 teleporters, 4 petpets to bring back to safety and 0 obstacles.

Level 3: During that level, there will be a total of 4 gates, 4 teleporters, 4 petpets to bring back to safety and 0 obstacles.

Level 4: During that level, there will be a total of 4 gates, 2 teleporters, 5 petpets to bring back to safety and 1 obstacles at the top left of the screen.

Level 5: During that level, there will be a total of 3 gates, 2 teleporters, 5 petpets to bring back to safety and one pond.

Level 6: During that level, there will be a total of 3 gates, 2 teleporters, 5 petpets to bring back to safety and one pond.

Level 7: During that level, there will be a total of 3 gates, 0 teleporters, 6 petpets to bring back to safety and one pond.

Level 8: During that level, there will be a total of 3 gates, 0 teleporters, 6 petpets to bring back to safety and one pond plus a rock on the right of the screen.

Level 9: During that level, there will be a total of 3 gates, 0 teleporters, 56petpets to bring back to safety and one pond along with a rock.

Level 10: During that level, there will be a total of 3 gates, 0 teleporters, 7 petpets to bring back to safety and one pond along with a rock.

Level 11: During that level, there will be a total of 2 gates, 0 teleporters, 7 petpets to bring back to safety and a pond along with a rock.

Level 12: During that level, there will be a total of 2 gates, 0 teleporters, 7 petpets to bring back to safety and a pond, plus a rock.

Level 13: During that level, there will be a total of 2 gates, 0 teleporters, 8 petpets to bring back to safety and another pond will be added on the bottom right along with a rock.

Level 14: During that level, there will be a total of 2 gates, 0 teleporters, 8 petpets to bring back to safety and two ponds will be found during the game, along with a rock.

Powerups

During the game, it will be too hard to simply run away of Balthazar, to grab the petpets and return them to the pound simply because the predator will not give you a chance. Fortunately, there are powerups that are available for you to use, to gain extra boosts in the game and advantages that will help you go to the winning spot of the high score table.

The first powerup is the orange gem, just like in Extreme Herder one where you had to take it to escape from the villain, Balthazar. There, if you take it, Samrin will also be able to run faster and this will greatly help you simply because he usually run “slowly”. Unlike Extreme Herder 1, there this power up will last for a shorter amount of time, but it is probably one of the best.

The second powerup is the blue gem, that will be temporarily freezing the predator, Balthazar, so that you will be able to be “free” for a while. When the effect of the gem is coming to its end, Balthazar will start moving slowly (because he was actually frozen) and this will indicate you that the effect is nearly done. That was also a power up from Extreme Herder 1, but this time it lasts a bit longer.

The third power is the X2 symbol that will allow you, as Samrin to carry up to two petpets at once that will help you bring them faster to the pen, or to save them from Balthazar. This will give you enough time to carry twice 2 petpets and to bring them successfully to the pen. If you feel that some petpets are in danger, then this is the perfect power up simply because you will be able to free two petpets at a time instead of one. Fortunately, if you have two petpets grabbed that are on Samrin and this powerup runs off, you will be able to keep the two petpets on him. However, if you drop them by using the space bar or when you successfully bring them back, you will not be able to carry two again until to re-grab this powerup.

Lastly, the Red Apple is the fourth and last powerup available to you that will gather all of the petpets on the screen to one place. You will be able, by using the space bar, to gather and you will notice that all the petpets comes there. This is a very rare power up, though, and it is extremely helpful because all of the petpets can come to a safe spot of the game.

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Neopets Extreme Herder 2 Strategy and Cheats

It is recommended that you setup your own strategy depending of the emplacement of the petpets you will see, but we have few propositions for you to help you feel more confident when you decide to play the game.

Try to run in the diagonal way without letting yourself come in contact with an obstacle, because since this is a 3D game, the Kacheek, Samrin will be able to run on a lower distance. To do that, all you have to do is to press two arrow keys that are adjacent, and it will be easily done.

Another thing you should consider is to watch Balthazar because unlike Extreme Herder 1 when he always appeared from the top left corner, this time he will pop up through a different location and you will have to be ready. So always be careful and never think that he is coming from the top left side of the screen.

Always watch the petpets that are near Balthazar and they are the priority, because you do not want Balthazar to eat them.

If you see Balthazar near a petpet, and you know that you will not be able to grab it before him simply because, lets say, you are on the back of Balthazar, run and get eaten instead of him. The reason behind that is that you do not want to lose points. However, if you lose a life, you will still be able to receive points from the petpet. If Balthazar ate it, you will no longer be able to take points for it.

You will be awarded with five points for every petpet you successfully bring to safety. A maximum score of 700 points can be obtained if you master the game by completing all of the 14 levels of the game. If you’re going after a super high score or after a trophy, it is recommended that you try to do so at the beginning of the month simply because many people will be looking forward the score of 700 points (even if it is not that easy to achieve it). Good luck.

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